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Week 7 · Lesson 1 45 min

Intakes and Grippers

Learn how robots take control of game elements, from spinning roller intakes to servo-driven claws, and why a forgiving intake makes drivers faster.

In this lesson you will

  • Describe how an active roller intake pulls a game element into the robot
  • Explain the 'touch it, own it' idea and why it reduces driver mistakes
  • Compare compliant wheels and surgical tubing as roller materials
  • Distinguish passive and active grip in claws and grippers

Lesson

Almost every point in a match starts the same way: your robot has to get control of a game element. There are two big families of mechanisms for this. Intakes usually use spinning parts to pull elements in, often straight off the floor. Grippers (or claws) close around a single element and hold it firmly so it can be placed precisely. Many good robots use both: an intake to collect quickly and a gripper or holder to score accurately.

IntakeLiftArmGripper
The four common mechanism families: intake, lift, arm and gripper. This lesson covers the two that grab.

Touch it, own it

A useful goal for any intake is touch it, own it: the moment any part of the mechanism touches a game element, the element should get pulled in and controlled. Why does this matter so much? During a match, drivers are rushing, the field is crowded and the robot is rarely lined up perfectly. If your intake only works when the element is exactly centred, the driver wastes seconds lining up. A wide, forgiving intake lets the driver drive roughly at the element and still collect it, which shortens every scoring cycle.

Active roller intakes

An active intake has one or more rollers (spinning shafts) driven by a motor or a continuous-rotation servo. The rollers grip the element and drag it into the robot. Active intakes are fast and forgiving, which is why they are so common. The trade-off is that they need a motor or servo, careful tuning, and a way to stop the element in the right place once it is inside.

  • Compression: how much the roller squeezes the element. Too little and it slips; too much and it jams or stalls the motor.
  • Roller speed: faster pulls elements in quicker, but very fast rollers can bounce elements away. Test a few speeds.
  • Width: a wider intake is more forgiving, but adds weight and may hit size limits. Check the current Competition Manual.
  • Stopping point: use a hard stop, a ramp or a sensor so the element ends up in the same place every time.

Compliant wheels and surgical tubing

The material on the roller matters as much as the roller itself. Compliant wheels are soft, flexible wheels that squish around the element. They grip well, tolerate misalignment, and come in different softness levels. Surgical tubing is stretchy rubber tubing that you thread or zip-tie onto a roller hub so it sticks out like flaps. It is cheap, easy to replace, and easy to tune: shorter flaps grip harder, longer flaps are gentler and reach further. Both are excellent for 'touch it, own it' because they bend instead of bouncing elements away.

Grippers and claws

A servo claw uses a servo to open and close one or two fingers around an element. Claws are slower to grab than a roller intake because the driver has to line up first, but they hold one element very securely and can release it exactly where you want. That makes them great for precise placing. The grip can be active (a powered motion squeezes the element) or passive (the element is held by shape, springs or friction without power).

Passive gripActive grip
How it holdsShape, springs, hooks or frictionA servo or motor squeezes the element
Power neededNone to holdServo must keep holding
StrengthsSimple, light, cannot lose powerFirm hold, controlled release
WeaknessesReleasing can be trickyMore parts, needs tuning and code
ExampleSpring-loaded fingers that snap shutTwo-finger servo claw
JAVA
1import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
2import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
3import com.qualcomm.robotcore.hardware.Servo;
4
5@TeleOp(name = "Claw Test")
6public class ClawTest extends LinearOpMode {
7    // Example values: tune these on your own robot
8    static final double CLAW_OPEN = 0.30;
9    static final double CLAW_CLOSED = 0.65;
10
11    @Override
12    public void runOpMode() {
13        Servo claw = hardwareMap.get(Servo.class, "claw");
14
15        waitForStart();
16
17        while (opModeIsActive()) {
18            if (gamepad2.right_bumper) {
19                claw.setPosition(CLAW_CLOSED);
20            } else if (gamepad2.left_bumper) {
21                claw.setPosition(CLAW_OPEN);
22            }
23            telemetry.addData("Claw position", claw.getPosition());
24            telemetry.update();
25        }
26    }
27}
A simple claw test OpMode. Open and closed values are examples; find yours by testing slowly.

So which should you build? Choose an intake when you need to collect many elements quickly from the floor, and a claw when you need to hold one element and place it precisely. If you are unsure, prototype both in cardboard and test them, which you will learn to do in Lesson 4.

Key terms

Intake
A mechanism, usually with spinning rollers, that pulls game elements into the robot.
Touch it, own it
A design goal where any contact between the mechanism and a game element results in the robot controlling it.
Compliant wheel
A soft, flexible wheel that deforms around an object to grip it and tolerate misalignment.
Surgical tubing
Stretchy rubber tubing attached to a roller as flexible flaps that grab game elements.
Passive grip
Holding an element by shape, springs or friction without needing power to keep holding.
Compression
How much a roller or gripper squeezes the element compared with its relaxed size.

Practical exercise

Cardboard roller intake test

  1. 1Put on safety glasses and build a cardboard frame that holds a shaft or dowel horizontally at about the height of the middle of your game element.
  2. 2Attach surgical tubing flaps or compliant wheels to the shaft with zip ties.
  3. 3Spin the roller by hand (or with a drill on low speed, with an adult supervising) and push the element into it from the front, left and right.
  4. 4Change one thing at a time: roller height, flap length or compression. Try 10 grabs for each version.
  5. 5Record how many of the 10 grabs succeeded for each version.
Deliverable: A photo of your best version and a small table showing the success count out of 10 for each version you tried.

Knowledge check

Answer every question, then check your answers.

  1. Q1What does 'touch it, own it' mean for an intake?
  2. Q2Why are compliant wheels and surgical tubing popular for rollers?
  3. Q3Which is an example of passive grip?
  4. Q4What is a likely problem if a claw's closed position presses too hard against a hard stop?

Further resources

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